Soldado com exoesqueleto: mudanças entre as edições

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{|  
{|  
|-
|-  
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foebr.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_exo_soldier.jpg}}
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foebr.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_exo_soldier.jpg}}
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Propriedades'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Propriedades'''
|-
|-  
| style="width: 30%;" | '''Treinável em:'''
| style="width: 30%;" | '''Treinável em:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/military.png}} [[Fábrica de exoesqueletos]]
| style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/military.png}} [[Fábrica de exoesqueletos]]
|-
|-  
| style="width: 30%;" | '''Custos de treinamento:'''
| style="width: 30%;" | '''Custos de treinamento:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 1.800 {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/money.png}}, 4.200 {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/supplies.png}}
| style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 1.800 {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/money.png}}, 4.200 {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/supplies.png}}
|-
|-  
| style="width: 30%;" | '''Tempo de treinamento:'''
| style="width: 30%;" | '''Tempo de treinamento:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/time.png}} 4h<br />{{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/military_boost.png}} O Impulso de recrutamento da guilda diminui o tempo de treinamento.
| style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/time.png}} 4h<br />{{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/military_boost.png}} O Impulso de recrutamento da guilda diminui o tempo de treinamento.
|-
|-  
| style="width: 30%;" | '''Tempo de cura:'''
| style="width: 30%;" | '''Tempo de cura:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/time.png}} 24m por ponto de vida
| style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/time.png}} 24m por ponto de vida
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Habilidades'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Habilidades'''
|-
|-  
|-
|-  
| style="text-align:center" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/blast.png}}<br />[[Habilidades de unidade#Detonação|Detonação]]
| style="text-align:center" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/blast.png}}<br />[[Habilidades de unidade#Detonação|Detonação]]
| Ganha bônus de ataque por cada campo mais perto do alvo. Ignora a camuflagem.
| Ganha bônus de ataque por cada campo mais perto do alvo. Ignora a camuflagem.
|-
|-  
| style="text-align:center" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/close_quarters.png}}<br />[[Habilidades de unidade#Curta Distância|Curta Distância]]
| style="text-align:center" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/close_quarters.png}}<br />[[Habilidades de unidade#Curta Distância|Curta Distância]]
| Ganha bônus de ataque ao atacar um campo adjacente.
| Ganha bônus de ataque ao atacar um campo adjacente.
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<!-- SMW code -->
<span style="display:none">
<noinclude>
[[Category:Futuro Unidades]]
[[Age::Futuro]]
[[UnitType::Unidade ligeira]]
[[TypeImage::https://foebr.innogamescdn.com/assets/shared/icons/light_melee.png]]
[[Attack::120]]
[[Defense::105]]
[[Range::10]]
[[Movement::20]]
[[AgeBackgroundColor::3d5f1b]]
[[AgeBorderColor::80ff00]]
[[AgeFontColor::cce5ac]]
[[Points::7290]]
[[Name::Soldado com exoesqueleto]]
[[ExternalImage::https://foebr.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_exo_soldier.jpg]]
[[SkillIcon1::https://foebr.innogamescdn.com/assets/shared/icons/blast.png]]
[[SkillName1::Detonação]]
[[SkillIcon2::https://foebr.innogamescdn.com/assets/shared/icons/close_quarters.png]]
[[SkillName2::Curta Distância]]
[[AttackBonusImage1::https://foebr.innogamescdn.com/assets/shared/icons/heavy_melee.png]]
[[AttackBonusValue1::+80]]
[[AttackBonusImage2::https://foebr.innogamescdn.com/assets/shared/icons/fast.png]]
[[AttackBonusValue2::+100]]
[[AttackBonusImage3::https://foebr.innogamescdn.com/assets/shared/icons/house.png]]
[[AttackBonusValue3::+50]]
[[AttackBonusImage4::https://foebr.innogamescdn.com/assets/shared/icons/rubble.png]]
[[AttackBonusValue4::+30]]
[[DefenseBonusImage1::https://foebr.innogamescdn.com/assets/shared/icons/heavy_melee.png]]
[[DefenseBonusValue1::+80]]
[[DefenseBonusImage2::https://foebr.innogamescdn.com/assets/shared/icons/fast.png]]
[[DefenseBonusValue2::+100]]
[[DefenseBonusImage3::https://foebr.innogamescdn.com/assets/shared/icons/house.png]]
[[DefenseBonusValue3::+50]]
[[DefenseBonusImage4::https://foebr.innogamescdn.com/assets/shared/icons/rubble.png]]
[[DefenseBonusValue4::+30]]
</span>
</noinclude>
{| style="margin: auto;"
{| style="margin: auto;"
|-
|-  
! style="text-align: center; font-weight: bold;" | Era
! style="text-align: center; font-weight: bold;" | Era
! style="text-align: center; font-weight: bold;" | Tipo
! style="text-align: center; font-weight: bold;" | Tipo
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! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bônus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bônus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bônus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bônus
|-
|-  
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|50px|https://foebr.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_exo_soldier.jpg}}<br />Futuro
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|50px|https://foebr.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_exo_soldier.jpg}}<br />Futuro
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/light_melee.png}} Unidade ligeira
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/light_melee.png}} Unidade ligeira

Edição das 13h58min de 12 de janeiro de 2021

armyuniticons_90x90_exo_soldier.jpg
Propriedades
Treinável em:
military.png
Fábrica de exoesqueletos
Custos de treinamento:
icon_construction_reduction.png
1.800
money.png
, 4.200
supplies.png
Tempo de treinamento:
time.png
4h
military_boost.png
O Impulso de recrutamento da guilda diminui o tempo de treinamento.
Tempo de cura:
time.png
24m por ponto de vida
Habilidades
blast.png

Detonação
Ganha bônus de ataque por cada campo mais perto do alvo. Ignora a camuflagem.
close_quarters.png

Curta Distância
Ganha bônus de ataque ao atacar um campo adjacente.


Era Tipo
rank.png
attack.png
defense.png
range.png
movement.png
attack.png

Bônus
defense.png

Bônus
armyuniticons_50x50_exo_soldier.jpg

Futuro
light_melee.png
Unidade ligeira
7.290 120 105 10 20
heavy_melee.png
+80
fast.png
+100
house.png
+50
rubble.png
+30
heavy_melee.png
+80
fast.png
+100
house.png
+50
rubble.png
+30