Canhão elétrico: mudanças entre as edições

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{|  
{|  
|-
|-  
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foebr.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_rail_gun_unit.jpg}}
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foebr.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_rail_gun_unit.jpg}}
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Propriedades'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Propriedades'''
|-
|-  
| style="width: 30%;" | '''Treinável em:'''
| style="width: 30%;" | '''Treinável em:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/military.png}} [[Alcance do canhão elétrico]]
| style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/military.png}} [[Alcance do canhão elétrico]]
|-
|-  
| style="width: 30%;" | '''Custos de treinamento:'''
| style="width: 30%;" | '''Custos de treinamento:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 6.000 {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/supplies.png}}
| style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 6.000 {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/supplies.png}}
|-
|-  
| style="width: 30%;" | '''Tempo de treinamento:'''
| style="width: 30%;" | '''Tempo de treinamento:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/time.png}} 4h<br />{{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/military_boost.png}} O Impulso de recrutamento da guilda diminui o tempo de treinamento.
| style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/time.png}} 4h<br />{{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/military_boost.png}} O Impulso de recrutamento da guilda diminui o tempo de treinamento.
|-
|-  
| style="width: 30%;" | '''Tempo de cura:'''
| style="width: 30%;" | '''Tempo de cura:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/time.png}} 24m por ponto de vida
| style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/time.png}} 24m por ponto de vida
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Habilidades'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Habilidades'''
|-
|-  
|-
|-  
| style="text-align:center" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/recharge.png}}<br />[[Habilidades de unidade#Recarga|Recarga]]
| style="text-align:center" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/recharge.png}}<br />[[Habilidades de unidade#Recarga|Recarga]]
| Atira em rodadas alternadas.
| Atira em rodadas alternadas.
|-
|-  
| style="text-align:center" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/power_shot.png}}<br />[[Habilidades de unidade#Jogada potente|Jogada potente]]
| style="text-align:center" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/power_shot.png}}<br />[[Habilidades de unidade#Jogada potente|Jogada potente]]
| Ignora a maioria das habilidades de defesa e terreno.
| Ignora a maioria das habilidades de defesa e terreno.
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<!-- SMW code -->
<span style="display:none">
<noinclude>
[[Category:Futuro Unidades]]
[[Age::Futuro]]
[[UnitType::Unidade Artilharia]]
[[TypeImage::https://foebr.innogamescdn.com/assets/shared/icons/long_ranged.png]]
[[Attack::160]]
[[Defense::140]]
[[Range::20]]
[[Movement::6]]
[[AgeBackgroundColor::3d5f1b]]
[[AgeBorderColor::80ff00]]
[[AgeFontColor::cce5ac]]
[[Points::9720]]
[[Name::Canhão elétrico]]
[[ExternalImage::https://foebr.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_rail_gun_unit.jpg]]
[[SkillIcon1::https://foebr.innogamescdn.com/assets/shared/icons/recharge.png]]
[[SkillName1::Recarga]]
[[SkillIcon2::https://foebr.innogamescdn.com/assets/shared/icons/power_shot.png]]
[[SkillName2::Jogada potente]]
[[AttackBonusImage1::https://foebr.innogamescdn.com/assets/shared/icons/light_melee.png]]
[[AttackBonusValue1::+80]]
[[AttackBonusImage2::https://foebr.innogamescdn.com/assets/shared/icons/heavy_melee.png]]
[[AttackBonusValue2::+120]]
[[AttackBonusImage3::https://foebr.innogamescdn.com/assets/shared/icons/hills.png]]
[[AttackBonusValue3::+50]]
[[DefenseBonusImage1::https://foebr.innogamescdn.com/assets/shared/icons/light_melee.png]]
[[DefenseBonusValue1::+80]]
[[DefenseBonusImage2::https://foebr.innogamescdn.com/assets/shared/icons/heavy_melee.png]]
[[DefenseBonusValue2::+120]]
[[DefenseBonusImage3::https://foebr.innogamescdn.com/assets/shared/icons/plain.png]]
[[DefenseBonusValue3::+40]]
</span>
</noinclude>
{| style="margin: auto;"
{| style="margin: auto;"
|-
|-  
! style="text-align: center; font-weight: bold;" | Era
! style="text-align: center; font-weight: bold;" | Era
! style="text-align: center; font-weight: bold;" | Tipo
! style="text-align: center; font-weight: bold;" | Tipo
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! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bônus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bônus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bônus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bônus
|-
|-  
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|50px|https://foebr.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_rail_gun_unit.jpg}}<br />Futuro
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|50px|https://foebr.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_rail_gun_unit.jpg}}<br />Futuro
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/long_ranged.png}} Unidade Artilharia
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/long_ranged.png}} Unidade Artilharia

Edição das 13h59min de 12 de janeiro de 2021

armyuniticons_90x90_rail_gun_unit.jpg
Propriedades
Treinável em:
military.png
Alcance do canhão elétrico
Custos de treinamento:
icon_construction_reduction.png
6.000
supplies.png
Tempo de treinamento:
time.png
4h
military_boost.png
O Impulso de recrutamento da guilda diminui o tempo de treinamento.
Tempo de cura:
time.png
24m por ponto de vida
Habilidades
recharge.png

Recarga
Atira em rodadas alternadas.
power_shot.png

Jogada potente
Ignora a maioria das habilidades de defesa e terreno.


Era Tipo
rank.png
attack.png
defense.png
range.png
movement.png
attack.png

Bônus
defense.png

Bônus
armyuniticons_50x50_rail_gun_unit.jpg

Futuro
long_ranged.png
Unidade Artilharia
9.720 160 140 20 6
light_melee.png
+80
heavy_melee.png
+120
hills.png
+50
light_melee.png
+80
heavy_melee.png
+120
plain.png
+40