Baterista militar: mudanças entre as edições

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| style="text-align:center" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/morale-555f7a0e9.png}}<br />[[Habilidades de unidade#Moral|Moral]]
| style="text-align:center" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/morale-f8bbcbfe9.png}}<br />[[Habilidades de unidade#Moral|Moral]]
| Todas as unidades aliadas iniciam a batalha com 1 ponto de armadura. Não acumula.
| Todas as unidades aliadas iniciam a batalha com 1 ponto de armadura. Não acumula.
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| style="text-align:center" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/rally-e1b63fa38.png}}<br />[[Habilidades de unidade#Rali|Rali]]
| style="text-align:center" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/rally-15b86e931.png}}<br />[[Habilidades de unidade#Rali|Rali]]
| Todas as unidades aliadas iniciam a batalha com +6 de bônus de ataque e defesa. Não acumula.
| Todas as unidades aliadas iniciam a batalha com +6 de bônus de ataque e defesa. Não acumula.
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! style="text-align: center; font-weight: bold;" | Tipo
! style="text-align: center; font-weight: bold;" | Tipo
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/attack-4d273fa55.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/defense-72fdd7ceb.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/range-fcf47db0c.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/range-e99118ab5.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/movement-5ac695fd7.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/movement-873373c46.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/attack-4d273fa55.png}}<br />Bônus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}<br />Bônus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/defense-72fdd7ceb.png}}<br />Bônus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bônus
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| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|50px|https://foebr.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_military_drummer-5eb675954.jpg}}<br />Sem era definida
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|50px|https://foebr.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_military_drummer-5eb675954.jpg}}<br />Sem era definida
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/light_melee-d017f6484.png}} Unidade leve
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/light_melee-164093475.png}} Unidade leve
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 200
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 200
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 10
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 10

Edição das 17h39min de 8 de junho de 2022

armyuniticons_90x90_military_drummer-b81cbb2cd.jpg
Propriedades
Treinável em:
military-f78f239f6.png
Escola de bateria
Custos de treinamento:
icon_construction_reduction-df2ba2025.png
150
money-ecd40aa19.png
, 150
supplies-660dd9d0f.png
Tempo de treinamento:
time-acd387ad4.png
1d
military_boost-e235e8b99.png
O Impulso de recrutamento da guilda diminui o tempo de treinamento.
Tempo de cura:
time-acd387ad4.png
2h 24m por ponto de vida
Habilidades
morale-f8bbcbfe9.png

Moral
Todas as unidades aliadas iniciam a batalha com 1 ponto de armadura. Não acumula.
rally-15b86e931.png

Rali
Todas as unidades aliadas iniciam a batalha com +6 de bônus de ataque e defesa. Não acumula.


Era Tipo
rank-57652d887.png
attack-3362ba9d7.png
defense-fb6b51a2d.png
range-e99118ab5.png
movement-873373c46.png
attack-3362ba9d7.png

Bônus
defense-fb6b51a2d.png

Bônus
armyuniticons_50x50_military_drummer-5eb675954.jpg

Sem era definida
light_melee-164093475.png
Unidade leve
200 10 10 1 14 Nenhum Nenhum