Arma de Campanha: mudanças entre as edições

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| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foebr.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_cannoniers.jpg}}
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foebr.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_cannoniers-d1c46763a.jpg}}
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Propriedades'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Propriedades'''
|-  
|-  
| style="width: 30%;" | '''Treinável em:'''
| style="width: 30%;" | '''Treinável em:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/military.png}} [[Campo de Armas de Campanha]]
| style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/military-f78f239f6.png}} [[Campo de Armas de Campanha]]
|-  
|-  
| style="width: 30%;" | '''Custos de treinamento:'''
| style="width: 30%;" | '''Custos de treinamento:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 780 {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/supplies.png}}
| style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/icon_construction_reduction-df2ba2025.png}} 780 {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/supplies-660dd9d0f.png}}
|-  
|-  
| style="width: 30%;" | '''Tempo de treinamento:'''
| style="width: 30%;" | '''Tempo de treinamento:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/time.png}} 4h<br />{{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/military_boost.png}} O Impulso de recrutamento da guilda diminui o tempo de treinamento.
| style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 4h<br />{{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/military_boost-e235e8b99.png}} O Impulso de recrutamento da guilda diminui o tempo de treinamento.
|-  
|-  
| style="width: 30%;" | '''Tempo de cura:'''
| style="width: 30%;" | '''Tempo de cura:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/time.png}} 24m por ponto de vida
| style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 24m por ponto de vida
|-  
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Habilidades'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Habilidades'''
|-  
|-  
|-  
|-  
| style="text-align:center" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/unit_ability_dug_in.png}}<br />[[Habilidades de unidade#Entrincheirado|Entrincheirado]]
| style="text-align:center" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/unit_ability_dug_in-096ebf1e0.png}}<br />[[Habilidades de unidade#Entrincheirado|Entrincheirado]]
| Ganha bônus de defesa se o atacante estiver a mais de 2 campos de distância.
| Ganha bônus de defesa se o atacante estiver a mais de 2 campos de distância.
|}
|}
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! style="text-align: center; font-weight: bold;" | Era
! style="text-align: center; font-weight: bold;" | Era
! style="text-align: center; font-weight: bold;" | Tipo
! style="text-align: center; font-weight: bold;" | Tipo
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/attack.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/defense.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/range.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/range-e99118ab5.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/movement.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/movement-873373c46.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bônus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}<br />Bônus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bônus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bônus
|-  
|-  
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | {{sized-external-image|50px|https://foebr.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_cannoniers.jpg}}<br />Era Colonial
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | {{sized-external-image|50px|https://foebr.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_cannoniers-1fc864ce1.jpg}}<br />Era Colonial
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/long_ranged.png}} Unidade Artilharia
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/long_ranged-3fbf922e0.png}} Unidade Artilharia
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | 830
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | 830
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | 14
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | 14
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| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | 15
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | 15
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | 8
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | 8
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +10<br />{{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/hills.png}} +6
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} +10<br />{{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/hills-71e02fb9e.png}} +6
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +10
| style="background-color:#6b3c08;border-color:#ffffff;color:#fecead;text-align:center;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} +10
|}
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Edição atual tal como às 15h30min de 29 de março de 2023

armyuniticons_90x90_cannoniers-d1c46763a.jpg
Propriedades
Treinável em:
military-f78f239f6.png
Campo de Armas de Campanha
Custos de treinamento:
icon_construction_reduction-df2ba2025.png
780
supplies-660dd9d0f.png
Tempo de treinamento:
time-acd387ad4.png
4h
military_boost-e235e8b99.png
O Impulso de recrutamento da guilda diminui o tempo de treinamento.
Tempo de cura:
time-acd387ad4.png
24m por ponto de vida
Habilidades
unit_ability_dug_in-096ebf1e0.png

Entrincheirado
Ganha bônus de defesa se o atacante estiver a mais de 2 campos de distância.


Era Tipo
rank-57652d887.png
attack-3362ba9d7.png
defense-fb6b51a2d.png
range-e99118ab5.png
movement-873373c46.png
attack-3362ba9d7.png

Bônus
defense-fb6b51a2d.png

Bônus
armyuniticons_50x50_cannoniers-1fc864ce1.jpg

Era Colonial
long_ranged-3fbf922e0.png
Unidade Artilharia
830 14 6 15 8
heavy_melee-a77a87477.png
+10
hills-71e02fb9e.png
+6
heavy_melee-a77a87477.png
+10