- Coins are doubled when motivated
- Produces goods when motivated
- Can be plundered when not motivated
- Renovation Kit needed to upgrade building to current age
- Happiness/Great Building boosts influence coin output only
|
Properties
|
Type:
|
Residential Building
|
Size:
|
4x5
|
Introduced with:
|
Summer Event 2015
|
Age
|
|
(per day)
|
(if motivated)
|
(if motivated)
|
|
Bronze Age
|
14
|
250
|
10
|
5
|
100
|
Iron Age
|
23
|
600
|
13
|
5
|
160
|
Early Middle Age
|
45
|
1,000
|
16
|
5
|
400
|
High Middle Age
|
63
|
1,400
|
19
|
5
|
800
|
Late Middle Age
|
82
|
1,850
|
22
|
5
|
1,200
|
Colonial
|
104
|
2,820
|
26
|
5
|
2,000
|
Industrial Age
|
127
|
3,510
|
36
|
5
|
4,000
|
Progressive Era
|
151
|
4,260
|
50
|
5
|
6,000
|
Modern Era
|
177
|
5,300
|
72
|
5
|
10,000
|
Postmodern Era
|
204
|
6,670
|
100
|
5
|
16,000
|
Contemporary Era
|
233
|
8,680
|
143
|
5
|
24,000
|
Tomorrow
|
262
|
10,050
|
193
|
5
|
40,000
|
The Future
|
293
|
11,520
|
236
|
5
|
64,000
|
Arctic Future
|
325
|
13,090
|
286
|
5
|
96,000
|
Oceanic Future
|
358
|
14,760
|
329
|
5
|
120,000
|
Virtual Future
|
392
|
16,530
|
400
|
5
|
160,000
|
*Produces one of each good from the building's era (not unrefined and for your own use)