Baterista militar: mudanças entre as edições
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| style="text-align:center" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/morale- | | style="text-align:center" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/morale-f8bbcbfe9.png}}<br />[[Habilidades de unidade#Moral|Moral]] | ||
| Todas as unidades aliadas iniciam a batalha com 1 ponto de armadura. Não acumula. | | Todas as unidades aliadas iniciam a batalha com 1 ponto de armadura. Não acumula. | ||
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| style="text-align:center" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/rally- | | style="text-align:center" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/rally-15b86e931.png}}<br />[[Habilidades de unidade#Rali|Rali]] | ||
| Todas as unidades aliadas iniciam a batalha com +6 de bônus de ataque e defesa. Não acumula. | | Todas as unidades aliadas iniciam a batalha com +6 de bônus de ataque e defesa. Não acumula. | ||
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! style="text-align: center; font-weight: bold;" | Tipo | ! style="text-align: center; font-weight: bold;" | Tipo | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/rank-57652d887.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/rank-57652d887.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/attack- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/defense- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/range- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/range-e99118ab5.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/movement- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/movement-873373c46.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/attack- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}<br />Bônus | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/defense- | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bônus | ||
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| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|50px|https://foebr.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_military_drummer-5eb675954.jpg}}<br />Sem era definida | | style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|50px|https://foebr.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_military_drummer-5eb675954.jpg}}<br />Sem era definida | ||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/light_melee- | | style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/light_melee-164093475.png}} Unidade leve | ||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 200 | | style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 200 | ||
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 10 | | style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 10 |
Edição das 17h39min de 8 de junho de 2022
Propriedades | |
Treinável em: | Escola de bateria |
Custos de treinamento: | 150 , 150 |
Tempo de treinamento: | 1d O Impulso de recrutamento da guilda diminui o tempo de treinamento. |
Tempo de cura: | 2h 24m por ponto de vida |
Habilidades | |
Moral |
Todas as unidades aliadas iniciam a batalha com 1 ponto de armadura. Não acumula. |
Rali |
Todas as unidades aliadas iniciam a batalha com +6 de bônus de ataque e defesa. Não acumula. |
Era | Tipo | Bônus |
Bônus | |||||
---|---|---|---|---|---|---|---|---|
Sem era definida |
Unidade leve | 200 | 10 | 10 | 1 | 14 | Nenhum | Nenhum |