Robô C.R.A.B.: mudanças entre as edições

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|-
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| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foebr.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_crab_mech.jpg}}
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foebr.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_crab_mech.jpg}}
|-
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Propriedades'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Propriedades'''
|-
|-  
| style="width: 30%;" | '''Treinável em:'''
| style="width: 30%;" | '''Treinável em:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/military.png}} [[Laboratório de C.R.A.B.]]
| style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/military.png}} [[Laboratório de C.R.A.B.]]
|-
|-  
| style="width: 30%;" | '''Custos de treinamento:'''
| style="width: 30%;" | '''Custos de treinamento:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 1.500 {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/money.png}}, 6.000 {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/supplies.png}}
| style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 1.500 {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/money.png}}, 6.000 {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/supplies.png}}
|-
|-  
| style="width: 30%;" | '''Tempo de treinamento:'''
| style="width: 30%;" | '''Tempo de treinamento:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/time.png}} 4h<br />{{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/military_boost.png}} O Impulso de recrutamento da guilda diminui o tempo de treinamento.
| style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/time.png}} 4h<br />{{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/military_boost.png}} O Impulso de recrutamento da guilda diminui o tempo de treinamento.
|-
|-  
| style="width: 30%;" | '''Tempo de cura:'''
| style="width: 30%;" | '''Tempo de cura:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/time.png}} 24m por ponto de vida
| style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/time.png}} 24m por ponto de vida
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Habilidades'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Habilidades'''
|-
|-  
|-
|-  
| style="text-align:center" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/reactive_armor.png}}<br />[[Habilidades de unidade#Blindagem Reativa|Blindagem Reativa]]
| style="text-align:center" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/reactive_armor.png}}<br />[[Habilidades de unidade#Blindagem Reativa|Blindagem Reativa]]
| Não pode receber mais 4 de dano por ataque.
| Não pode receber mais 4 de dano por ataque.
|-
|-  
| style="text-align:center" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/blast.png}}<br />[[Habilidades de unidade#Detonação|Detonação]]
| style="text-align:center" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/blast.png}}<br />[[Habilidades de unidade#Detonação|Detonação]]
| Ganha bônus de ataque por cada campo mais perto do alvo. Ignora a camuflagem.
| Ganha bônus de ataque por cada campo mais perto do alvo. Ignora a camuflagem.
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<!-- SMW code -->
<span style="display:none">
<noinclude>
[[Category:Futuro oceânico Unidades]]
[[Age::Futuro oceânico]]
[[UnitType::Unidade pesada]]
[[TypeImage::https://foebr.innogamescdn.com/assets/shared/icons/heavy_melee.png]]
[[Attack::210]]
[[Defense::130]]
[[Range::7]]
[[Movement::20]]
[[AgeBackgroundColor::19483c]]
[[AgeBorderColor::3fffe1]]
[[AgeFontColor::cbfff3]]
[[Points::11330]]
[[Name::Robô C.R.A.B.]]
[[ExternalImage::https://foebr.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_crab_mech.jpg]]
[[SkillIcon1::https://foebr.innogamescdn.com/assets/shared/icons/reactive_armor.png]]
[[SkillName1::Blindagem Reativa]]
[[SkillIcon2::https://foebr.innogamescdn.com/assets/shared/icons/blast.png]]
[[SkillName2::Detonação]]
[[AttackBonusImage1::https://foebr.innogamescdn.com/assets/shared/icons/fast.png]]
[[AttackBonusValue1::+80]]
[[AttackBonusImage2::https://foebr.innogamescdn.com/assets/shared/icons/short_ranged.png]]
[[AttackBonusValue2::+60]]
[[AttackBonusImage3::https://foebr.innogamescdn.com/assets/shared/icons/hills.png]]
[[AttackBonusValue3::+60]]
[[AttackBonusImage4::https://foebr.innogamescdn.com/assets/shared/icons/rubble.png]]
[[AttackBonusValue4::+50]]
[[DefenseBonusImage1::https://foebr.innogamescdn.com/assets/shared/icons/fast.png]]
[[DefenseBonusValue1::+80]]
[[DefenseBonusImage2::https://foebr.innogamescdn.com/assets/shared/icons/short_ranged.png]]
[[DefenseBonusValue2::+60]]
[[DefenseBonusImage3::https://foebr.innogamescdn.com/assets/shared/icons/sandbagcircle.png]]
[[DefenseBonusValue3::+80]]
</span>
</noinclude>
{| style="margin: auto;"
{| style="margin: auto;"
|-
|-  
! style="text-align: center; font-weight: bold;" | Era
! style="text-align: center; font-weight: bold;" | Era
! style="text-align: center; font-weight: bold;" | Tipo
! style="text-align: center; font-weight: bold;" | Tipo
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! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bônus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bônus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bônus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bônus
|-
|-  
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|50px|https://foebr.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_crab_mech.jpg}}<br />Futuro oceânico
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|50px|https://foebr.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_crab_mech.jpg}}<br />Futuro oceânico
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/heavy_melee.png}} Unidade pesada
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/heavy_melee.png}} Unidade pesada

Edição das 13h59min de 12 de janeiro de 2021

armyuniticons_90x90_crab_mech.jpg
Propriedades
Treinável em:
military.png
Laboratório de C.R.A.B.
Custos de treinamento:
icon_construction_reduction.png
1.500
money.png
, 6.000
supplies.png
Tempo de treinamento:
time.png
4h
military_boost.png
O Impulso de recrutamento da guilda diminui o tempo de treinamento.
Tempo de cura:
time.png
24m por ponto de vida
Habilidades
reactive_armor.png

Blindagem Reativa
Não pode receber mais 4 de dano por ataque.
blast.png

Detonação
Ganha bônus de ataque por cada campo mais perto do alvo. Ignora a camuflagem.


Era Tipo
rank.png
attack.png
defense.png
range.png
movement.png
attack.png

Bônus
defense.png

Bônus
armyuniticons_50x50_crab_mech.jpg

Futuro oceânico
heavy_melee.png
Unidade pesada
11.330 210 130 7 20
fast.png
+80
short_ranged.png
+60
hills.png
+60
rubble.png
+50
fast.png
+80
short_ranged.png
+60
sandbagcircle.png
+80