Canhão elétrico: mudanças entre as edições
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| style="text-align:center" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/recharge.png}}<br />[[Habilidades de unidade|Recarga]] | | style="text-align:center" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/recharge.png}}<br />[[Habilidades de unidade#Recarga|Recarga]] | ||
| Atira em rodadas alternadas. | | Atira em rodadas alternadas. | ||
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| style="text-align:center" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/power_shot.png}}<br />[[Habilidades de unidade|Jogada potente]] | | style="text-align:center" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/power_shot.png}}<br />[[Habilidades de unidade#Jogada potente|Jogada potente]] | ||
| Ignora a maioria das habilidades de defesa e terreno. | | Ignora a maioria das habilidades de defesa e terreno. | ||
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! style="text-align: center; font-weight: bold;" | Era | |||
! style="text-align: center; font-weight: bold;" | Tipo | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/rank.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/attack.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/defense.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/range.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/movement.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bônus | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bônus | |||
|- | |||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|50px|https://foebr.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_rail_gun_unit.jpg}}<br />Futuro | |||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/long_ranged.png}} Unidade Artilharia | |||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 9.720 | |||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 160 | |||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 140 | |||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 20 | |||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 6 | |||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/light_melee.png}} +80<br />{{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +120<br />{{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/hills.png}} +50 | |||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/light_melee.png}} +80<br />{{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +120<br />{{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/plain.png}} +40 | |||
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Edição das 14h36min de 27 de março de 2019
Propriedades | |
Treinável em: | Alcance do canhão elétrico |
Custos de treinamento: | 6.000 |
Tempo de treinamento: | 4h O Impulso de recrutamento da guilda diminui o tempo de treinamento. |
Tempo de cura: | 24m por ponto de vida |
Habilidades | |
Recarga |
Atira em rodadas alternadas. |
Jogada potente |
Ignora a maioria das habilidades de defesa e terreno. |
Era | Tipo | Bônus |
Bônus | |||||
---|---|---|---|---|---|---|---|---|
Futuro |
Unidade Artilharia | 9.720 | 160 | 140 | 20 | 6 | +80 +120 +50 |
+80 +120 +40 |