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Production buildings, unlike residential buildings, do not produce supplies spontaneously, instead the player has to assign production for the production building. There are six different production time lengths (5 minutes, 15 minutes, 1 hour, 4 hours, 8 hours, and 1 day) that corresponds to different amounts of produced supplies. The shorter the production time is, the more supplies per unit of time will be produced. After production is finished, the player has to collect the supplies. | Production buildings, unlike residential buildings, do not produce supplies spontaneously, instead the player has to assign production for the production building. There are six different production time lengths (5 minutes, 15 minutes, 1 hour, 4 hours, 8 hours, and 1 day) that corresponds to different amounts of produced supplies. The shorter the production time is, the more supplies per unit of time will be produced. After production is finished, the player has to collect the supplies. | ||
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{| | {| | ||
!style="color:white; font-weight: bold; background-color:#836c44;"|Stone Age | !style="color:white; font-weight: bold; background-color:#836c44;"|Stone Age | ||
Linha 224: | Linha 224: | ||
|[[File:P_SS_OceanicFuture_Workshop9.png|200px]]<br />Sea Garden||[[File:icon_coins.png]] 743,000<br />[[File:icon_supplies.png]] 247,000<br />[[File:icon_diamonds.png]] 0<br />[[File:icon_population.png]] 960<br /><br />[[File:icon_size.png]] 3x5<br />[[File:icon_clock.png]] 12:00:00<br />[[File:Road_Single.png]] Road||[[File:icon_supplies_plus.png]] 5,770<br />[[File:icon_clock.png]] 01:00:00||[[File:supplies_plus_per_tile.png]]385<br />[[File:icon_clock.png]] 01:00:00|| | |[[File:P_SS_OceanicFuture_Workshop9.png|200px]]<br />Sea Garden||[[File:icon_coins.png]] 743,000<br />[[File:icon_supplies.png]] 247,000<br />[[File:icon_diamonds.png]] 0<br />[[File:icon_population.png]] 960<br /><br />[[File:icon_size.png]] 3x5<br />[[File:icon_clock.png]] 12:00:00<br />[[File:Road_Single.png]] Road||[[File:icon_supplies_plus.png]] 5,770<br />[[File:icon_clock.png]] 01:00:00||[[File:supplies_plus_per_tile.png]]385<br />[[File:icon_clock.png]] 01:00:00|| | ||
|- | |- | ||
|[[File: | !style="color:black; font-weight: bold; background-color:#e1bfff;"|Virtual Future | ||
!style="color:black; font-weight: bold; background-color:#e1bfff;"|Requires | |||
!style="color:black; font-weight: bold; background-color:#e1bfff;"|Provides | |||
!style="color:black; font-weight: bold; background-color:#e1bfff;"|per Tile | |||
!style="color:black; font-weight: bold; background-color:#e1bfff;"|Bonus | |||
|- | |||
|[[File:P_SS_VirtualFuture_Workshop1.png|200px|link=]]<br />Holographic Research Lab||[[File:icon_coins.png|link=]] 1,247,000<br />[[File:icon_supplies.png|link=]] 502,000<br />[[File:icon_diamonds.png|link=]] 0<br />[[File:icon_population.png|link=]] 2,390<br /><br />[[File:icon_size.png|link=]] 5x6<br />[[File:icon_clock.png|link=]] 11:40:00<br />[[File:Road_Double.png|link=]] Two-lane street||[[File:icon_supplies_plus.png|link=]] 12,960<br />[[File:icon_clock.png|link=]] 01:00:00||[[File:supplies_plus_per_tile.png|link=]] 432<br />[[File:icon_clock.png|link=]] 01:00:00|| | |||
|- | |||
|[[File:P_SS_VirtualFuture_Workshop2.png|200px|link=]]<br />Body Shop||[[File:icon_coins.png|link=]] 0<br />[[File:icon_supplies.png|link=]] 0<br />[[File:icon_diamonds.png|link=]] 1,000<br />[[File:icon_population.png|link=]] 800<br /><br />[[File:icon_size.png|link=]] 5x4<br />[[File:icon_clock.png|link=]] 00:00:20<br />[[File:Road_Single.png|link=]] Road||[[File:icon_supplies_plus.png|link=]] 12,800<br />[[File:icon_clock.png|link=]] 01:00:00||[[File:supplies_plus_per_tile.png|link=]] 640<br />[[File:icon_clock.png|link=]] 01:00:00|| | |||
|- | |||
|[[File:P_SS_VirtualFuture_Workshop3.png|200px|link=]]<br />VR Commodity Shop||[[File:icon_coins.png|link=]] 878,000<br />[[File:icon_supplies.png|link=]] 354,000<br />[[File:icon_diamonds.png|link=]] 0<br />[[File:icon_population.png|link=]] 1590<br /><br />[[File:icon_size.png|link=]] 4x5<br />[[File:icon_clock.png|link=]] 11:40:00<br />[[File:Road_Double.png|link=]] Two-lane street||[[File:icon_supplies_plus.png|link=]] 9,280<br />[[File:icon_clock.png|link=]] 01:00:00||[[File:supplies_plus_per_tile.png|link=]] 464<br />[[File:icon_clock.png|link=]] 01:00:00|| | |||
|- | |- | ||
|[[File:P_SS_VirtualFuture_Workshop4.png|200px|link=]]<br />Jardim de Bonsai||[[File:icon_coins.png|link=]] 416,000<br />[[File:icon_supplies.png|link=]] 168,000<br />[[File:icon_diamonds.png|link=]] 0<br />[[File:icon_population.png|link=]] 720<br /><br />[[File:icon_size.png|link=]] 3x3<br />[[File:icon_clock.png|link=]] 11:40:00<br />[[File:Road_Single.png|link=]] Road||[[File:icon_supplies_plus.png|link=]] 4,610<br />[[File:icon_clock.png|link=]] 01:00:00||[[File:supplies_plus_per_tile.png|link=]] 512<br />[[File:icon_clock.png|link=]] 01:00:00|| | |||
|} | |} | ||
=== Space Age Titan === | |||
{{:Space Age Titan Production_Buildings}} |
Edição atual tal como às 14h20min de 8 de julho de 2023
Production buildings, unlike residential buildings, do not produce supplies spontaneously, instead the player has to assign production for the production building. There are six different production time lengths (5 minutes, 15 minutes, 1 hour, 4 hours, 8 hours, and 1 day) that corresponds to different amounts of produced supplies. The shorter the production time is, the more supplies per unit of time will be produced. After production is finished, the player has to collect the supplies.
Stone Age | Requires | Provides | per Tile | Bonus |
---|---|---|---|---|
Hunter |
96 0 0 28 3x3 00:00:05 Road |
34 01:00:00 |
4 01:00:00 |
|
Bronze Age | Requires | Provides | per Tile | Bonus |
Pottery |
240 30 0 41 4x3 00:00:20 Road |
50 01:00:00 |
4 01:00:00 |
|
Fruit Farm |
1,750 130 0 50 5x4 00:40:00 Road |
130 01:00:00 |
6 01:00:00 |
|
Blacksmith |
430 40 0 12 2x2 00:20:00 Road |
32 01:00:00 |
8 01:00:00 |
|
Iron Age | Requires | Provides | per Tile | Bonus |
Butcher |
4,100 410 0 66 4x3 01:10:00 Road |
160 01:00:00 |
13 01:00:00 |
|
Goat Breed |
4,800 680 0 122 4x5 01:40:00 Road |
220 01:00:00 |
11 01:00:00 |
|
Tailor |
0 0 400 88 3x4 00:00:20 Road |
360 01:00:00 |
30 01:00:00 |
|
Early Middle Age | Requires | Provides | per Tile | Bonus |
Bakery |
0 0 400 103 4x3 00:00:20 Road |
480 01:00:00 |
40 01:00:00 |
|
Shoemaker |
12,100 1,500 0 77 3x3 02:40:00 Road |
210 01:00:00 |
23 01:00:00 |
|
Tannery |
7,800 1,800 0 54 3x3 03:00:00 Road |
160 01:00:00 |
18 01:00:00 |
|
High Middle Age | Requires | Provides | per Tile | Bonus |
Wheat Farm |
64,000 5,600 0 269 4x5 08:10:00 Road |
730 01:00:00 |
36 01:00:00 |
|
Alchemist |
15,000 3,100 0 40 3x2 05:20:00 Road |
180 01:00:00 |
30 01:00:00 |
|
Windmill |
0 0 500 148 3x4 00:00:20 Road |
770 01:00:00 |
64 01:00:00 |
|
Late Middle Age | Requires | Provides | per Tile | Bonus |
Cooperage |
61,000 10,800 0 164 3x4 10:30:00 Road |
490 01:00:00 |
41 01:00:00 |
|
Brewery |
56,000 9,500 0 136 3x3 08:50:00 Road |
400 01:00:00 |
44 01:00:00 |
|
Spice Trader |
0 0 500 86 3x3 00:00:20 Road |
730 01:00:00 |
81 01:00:00 |
|
Colonial Age | Requires | Provides | per Tile | Bonus |
Tobacco Plantation |
81,000 15,700 0 365 4x4 14:40:00 Road |
900 01:00:00 |
56 01:00:00 |
|
Sailmaker |
59,000 7,700 0 147 3x3 12:40:00 Road |
470 01:00:00 |
52 01:00:00 |
|
Clockmaker |
43,000 7,400 0 68 3x2 08:20:00 Road |
320 01:00:00 |
53 01:00:00 |
|
Perfume Distillery |
0 0 500 78 3x2 00:00:20 Road |
620 01:00:00 |
103 01:00:00 |
|
Industrial Age | Requires | Provides | per Tile | Bonus |
Gunsmith |
48,000 14,900 0 90 2x3 10:10:00 Road |
380 01:00:00 |
63 01:00:00 |
|
Ceramics Factory |
115,000 33,400 0 337 5x3 13:30:00 Road |
980 01:00:00 |
65 01:00:00 |
|
Chemistry Plant |
84,000 19,800 0 224 4x3 12:20:00 Road |
720 01:00:00 |
60 01:00:00 |
|
Wheelwright |
0 0 500 180 4x3 00:00:20 Road |
1,500 01:00:00 |
125 01:00:00 |
|
Progressive Era | Requires | Provides | per Tile | Bonus |
Cattle Ranch |
218,000 119,100 0 1,063 7x6 13:50:00 Road |
3,100 01:00:00 |
74 01:00:00 |
|
Lamp Factory |
173,000 39,300 0 570 6x3 15:00:00 Road |
1,510 01:00:00 |
84 01:00:00 |
|
Garage |
141,000 52,400 0 338 4x4 09:10:00 Two-lane street |
1,450 01:00:00 |
91 01:00:00 |
|
Deli Shop |
0 0 600 200 4x3 00:00:20 Road |
1,770 01:00:00 |
148 01:00:00 |
|
Modern Era | Requires | Provides | per Tile | Bonus |
Aircraft Factory |
368,000 78,300 0 650 6x4 12:50:00 Two-lane street |
2,490 01:00:00 |
104 01:00:00 |
|
Hatter |
91,000 20,800 0 150 3x3 08:10:00 Road |
740 01:00:00 |
82 01:00:00 |
|
Appliances Factory |
192,000 70,700 0 700 4x5 14:00:00 Two-lane street |
2,150 01:00:00 |
108 01:00:00 |
|
Film Studio |
0 0 1,000 650 7x5 00:00:20 Two-lane street |
6,830 01:00:00 |
195 01:00:00 |
|
PostModern Era | Requires | Provides | per Tile | Bonus |
Car Factory |
437,000 119,400 0 1,111 5x6 15:10:00 Two-lane street |
3,660 01:00:00 |
122 01:00:00 |
|
Greenhouse Complex |
0 0 600 300 5x3 00:00:20 Two-lane street |
3,200 01:00:00 |
213 01:00:00 |
100 |
Toy Factory |
252,000 95,400 0 666 5x5 10:30:00 Road |
2,240 01:00:00 |
90 01:00:00 |
150 |
Junkyard |
90,000 86,200 0 437 5x4 08:10:00 Two-lane street |
3,020 01:00:00 |
151 01:00:00 |
-500 |
Contemporary Era | Requires | Provides | per Tile | Bonus |
Computer Games Company |
0 0 600 240 4x3 00:00:20 Two-lane street |
2,940 01:00:00 |
245 01:00:00 |
150 |
Fish Market |
205,000 123,800 0 684 5x4 08:40:00 Road |
2,400 01:00:00 |
120 01:00:00 |
80 |
Logistics Center |
271,000 130,000 0 987 4x6 14:00:00 Two-lane street |
3,310 01:00:00 |
138 01:00:00 |
|
Business Center |
500,000 70,200 0 666 5x5 11:40:00 Two-lane street |
3,780 01:00:00 |
151 01:00:00 |
-500 |
Tomorrow Era | Requires | Provides | per Tile | Bonus |
Drone Factory |
300,000 108,300 0 250 6x3 16:20:00 Two-lane street |
3,000 01:00:00 |
167 01:00:00 |
-200 |
Private Security Company |
140,000 60,700 0 550 4x3 09:20:00 Road |
1,800 01:00:00 |
150 01:00:00 |
-400 |
Urban Farm |
0 0 900 500 6x4 00:00:20 Two-lane street |
7,260 01:00:00 |
302 01:00:00 |
600 |
3D Printer |
300,000 109,400 0 500 4x4 14:00:00 Two-lane street |
2,400 01:00:00 |
150 01:00:00 |
-200 |
The Future | Requires | Provides | per Tile | Bonus |
Helium-3 Extraction Facility |
771,000 199,000 0 1,700 6x5 16:20:00 Two-lane street |
5,540 01:00:00 |
185 01:00:00 |
450 |
Food Printer |
137,000 48,000 0 460 4x4 08:30:00 Road |
2,850 01:00:00 |
178 01:00:00 |
-90 |
Sealife Tower |
0 0 1,000 670 5x5 00:00:20 Two-lane street |
8,300 01:00:00 |
332 01:00:00 |
630 |
Levitation Outlet |
205,000 72,000 0 640 3x4 11:40:00 Two-lane street |
1,990 01:00:00 |
166 01:00:00 |
120 |
Arctic Future | Requires | Provides | per Tile | Bonus |
Plasma Generator |
0 0 800 570 4x4 00:00:20 Two-lane street |
6,050 01:00:00 |
378 01:00:00 |
|
Arquivo:P SS ArcticFuture Workshop2.png Vertical Farm |
0 0 900 570 4x5 00:00:20 Two-lane street |
8,100 01:00:00 |
405 01:00:00 |
340 |
Arquivo:P SS ArcticFuture Workshop3.png Recycling Wheel |
381,000 186,000 0 1,000 5x4 11:40:00 Two-lane street |
4,860 01:00:00 |
243 01:00:00 |
-150 |
Dry Dock |
857,000 257,000 0 1,600 6x5 10:30:00 Two-lane street |
7,780 01:00:00 |
259 01:00:00 |
260 |
Arquivo:P SS ArcticFuture Workshop5.png Crystal Flower Store |
103,000 39,000 0 210 3x2 09:20:00 Road |
1,300 01:00:00 |
217 01:00:00 |
150 |
Oceanic Future | Requires | Provides | per Tile | Bonus |
Deep Sea Breeder |
0 0 1,000 1,170 6x5 00:00:20 Two-lane street |
12,920 01:00:00 |
431 01:00:00 |
410 |
Shellfish Farm |
914,000 365,000 0 1,390 5x6 11:00:00 Road |
8,100 01:00:00 |
270 01:00:00 |
-100 |
Geothermal Power Plant |
0 0 1,000 680 4x4 00:00:20 Two-lane street |
6,910 01:00:00 |
432 01:00:00 |
270 |
Seaside Store |
389,000 150,000 0 580 4x3 11:20:00 Road |
3,320 01:00:00 |
277 01:00:00 |
40 |
Mineral Extraction Plant |
929,000 393,000 0 1,320 5x5 09:20:00 Two-lane street |
7,500 01:00:00 |
300 01:00:00 |
170 |
Seaweed Harvest |
983,000 395,000 0 1,370 6x4 10:00:00 Road |
7,780 01:00:00 |
324 01:00:00 |
120 |
Boatyard |
876,000 350,000 0 1,210 4x5 10:00:00 Road |
7,020 01:00:00 |
351 01:00:00 |
|
Day Spa |
0 0 1,200 900 5x5 00:00:20 Two-lane street |
12,150 01:00:00 |
486 01:00:00 |
|
Sea Garden |
743,000 247,000 0 960 3x5 12:00:00 Road |
5,770 01:00:00 |
385 01:00:00 |
|
Virtual Future | Requires | Provides | per Tile | Bonus |
Holographic Research Lab |
1,247,000 502,000 0 2,390 5x6 11:40:00 Two-lane street |
12,960 01:00:00 |
432 01:00:00 |
|
Body Shop |
0 0 1,000 800 5x4 00:00:20 Road |
12,800 01:00:00 |
640 01:00:00 |
|
VR Commodity Shop |
878,000 354,000 0 1590 4x5 11:40:00 Two-lane street |
9,280 01:00:00 |
464 01:00:00 |
|
Jardim de Bonsai |
416,000 168,000 0 720 3x3 11:40:00 Road |
4,610 01:00:00 |
512 01:00:00 |