Canhão elétrico: mudanças entre as edições
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| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foebr.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_rail_gun_unit.jpg}} | | style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foebr.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_rail_gun_unit-612755fbb.jpg}} | ||
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Propriedades''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Propriedades''' | ||
|- | |- | ||
| style="width: 30%;" | '''Treinável em:''' | | style="width: 30%;" | '''Treinável em:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/military.png}} [[Alcance do canhão elétrico]] | | style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/military-f78f239f6.png}} [[Alcance do canhão elétrico]] | ||
|- | |- | ||
| style="width: 30%;" | '''Custos de treinamento:''' | | style="width: 30%;" | '''Custos de treinamento:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 6.000 {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/supplies.png}} | | style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/icon_construction_reduction-df2ba2025.png}} 6.000 {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/supplies-660dd9d0f.png}} | ||
|- | |- | ||
| style="width: 30%;" | '''Tempo de treinamento:''' | | style="width: 30%;" | '''Tempo de treinamento:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/time.png}} 4h<br />{{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/military_boost.png}} O Impulso de recrutamento da guilda diminui o tempo de treinamento. | | style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 4h<br />{{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/military_boost-e235e8b99.png}} O Impulso de recrutamento da guilda diminui o tempo de treinamento. | ||
|- | |- | ||
| style="width: 30%;" | '''Tempo de cura:''' | | style="width: 30%;" | '''Tempo de cura:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/time.png}} 24m por ponto de vida | | style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 24m por ponto de vida | ||
|- | |- | ||
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Habilidades''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Habilidades''' | ||
|- | |- | ||
|- | |- | ||
| style="text-align:center" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/recharge.png}}<br />[[Habilidades de unidade#Recarga|Recarga]] | | style="text-align:center" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/recharge-1c0ce1fff.png}}<br />[[Habilidades de unidade#Recarga|Recarga]] | ||
| Atira em rodadas alternadas. | | Atira em rodadas alternadas. | ||
|- | |- | ||
| style="text-align:center" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/power_shot.png}}<br />[[Habilidades de unidade#Jogada potente|Jogada potente]] | | style="text-align:center" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/power_shot-0e6330cc9.png}}<br />[[Habilidades de unidade#Jogada potente|Jogada potente]] | ||
| Ignora a maioria das habilidades de defesa e terreno. | | Ignora a maioria das habilidades de defesa e terreno. | ||
|} | |} | ||
{| style="margin: auto;" | {| style="margin: auto;" | ||
|- | |- | ||
! style="text-align: center; font-weight: bold;" | Era | ! style="text-align: center; font-weight: bold;" | Era | ||
! style="text-align: center; font-weight: bold;" | Tipo | ! style="text-align: center; font-weight: bold;" | Tipo | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/rank.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/rank-57652d887.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/attack.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/defense.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/range.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/range-e99118ab5.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/movement.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/movement-873373c46.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bônus | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}<br />Bônus | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bônus | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bônus | ||
|- | |- | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|50px|https://foebr.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_rail_gun_unit.jpg}}<br />Futuro | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|50px|https://foebr.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_rail_gun_unit-9625aa96d.jpg}}<br />Futuro | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/long_ranged.png}} Unidade Artilharia | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/long_ranged-3fbf922e0.png}} Unidade Artilharia | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 9.720 | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 9.720 | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 160 | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 160 | ||
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| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 20 | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 20 | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 6 | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | 6 | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/light_melee.png}} +80<br />{{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +120<br />{{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/hills.png}} +50 | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/light_melee-164093475.png}} +80<br />{{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} +120<br />{{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/hills-71e02fb9e.png}} +50 | ||
| style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/light_melee.png}} +80<br />{{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +120<br />{{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/plain.png}} +40 | | style="background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;text-align:center;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/light_melee-164093475.png}} +80<br />{{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} +120<br />{{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/plain-5ace050fd.png}} +40 | ||
|} | |} |
Edição atual tal como às 15h31min de 29 de março de 2023
Propriedades | |
Treinável em: | Alcance do canhão elétrico |
Custos de treinamento: | 6.000 |
Tempo de treinamento: | 4h O Impulso de recrutamento da guilda diminui o tempo de treinamento. |
Tempo de cura: | 24m por ponto de vida |
Habilidades | |
Recarga |
Atira em rodadas alternadas. |
Jogada potente |
Ignora a maioria das habilidades de defesa e terreno. |
Era | Tipo | Bônus |
Bônus | |||||
---|---|---|---|---|---|---|---|---|
Futuro |
Unidade Artilharia | 9.720 | 160 | 140 | 20 | 6 | +80 +120 +50 |
+80 +120 +40 |