Francoatirador com AMR: mudanças entre as edições
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| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foebr.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_anti_material_sniper.jpg}} | | style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foebr.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_anti_material_sniper-c09d9e8e5.jpg}} | ||
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Propriedades''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Propriedades''' | ||
|- | |- | ||
| style="width: 30%;" | '''Treinável em:''' | | style="width: 30%;" | '''Treinável em:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/military.png}} Alcance do AMR | | style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/military-f78f239f6.png}} [[Alcance do AMR]] | ||
|- | |- | ||
| style="width: 30%;" | '''Custos de treinamento:''' | | style="width: 30%;" | '''Custos de treinamento:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 5.200 {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/money.png}} | | style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/icon_construction_reduction-df2ba2025.png}} 5.200 {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/money-ecd40aa19.png}} | ||
|- | |- | ||
| style="width: 30%;" | '''Tempo de treinamento:''' | | style="width: 30%;" | '''Tempo de treinamento:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/time.png}} 4h<br />{{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/military_boost.png}} O Impulso de recrutamento da guilda diminui o tempo de treinamento. | | style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 4h<br />{{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/military_boost-e235e8b99.png}} O Impulso de recrutamento da guilda diminui o tempo de treinamento. | ||
|- | |- | ||
| style="width: 30%;" | '''Tempo de cura:''' | | style="width: 30%;" | '''Tempo de cura:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/time.png}} 24m por ponto de vida | | style="width: 70%;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 24m por ponto de vida | ||
|- | |- | ||
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Habilidades''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Habilidades''' | ||
|- | |- | ||
|- | |- | ||
| style="text-align:center" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/unit_ability_dug_in.png}}<br />[[Habilidades de unidade|Entrincheirado]] | | style="text-align:center" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/unit_ability_dug_in-096ebf1e0.png}}<br />[[Habilidades de unidade#Entrincheirado|Entrincheirado]] | ||
| Ganha bônus de defesa se o atacante estiver a mais de 2 campos de distância. | | Ganha bônus de defesa se o atacante estiver a mais de 2 campos de distância. | ||
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{| style="margin: auto;" | {| style="margin: auto;" | ||
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! style="text-align: center; font-weight: bold;" | Era | ! style="text-align: center; font-weight: bold;" | Era | ||
! style="text-align: center; font-weight: bold;" | Tipo | ! style="text-align: center; font-weight: bold;" | Tipo | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/rank.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/rank-57652d887.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/attack.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/defense.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/range.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/range-e99118ab5.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/movement.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/movement-873373c46.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bônus | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}<br />Bônus | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bônus | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bônus | ||
|- | |- | ||
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | {{sized-external-image|50px|https://foebr.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_anti_material_sniper.jpg}}<br />Era do Amanhã | | style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | {{sized-external-image|50px|https://foebr.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_anti_material_sniper-a888d168a.jpg}}<br />Era do Amanhã | ||
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/short_ranged.png}} Unidade Curto Alcance | | style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png}} Unidade Curto Alcance | ||
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | 5.200 | | style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | 5.200 | ||
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | 100 | | style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | 100 | ||
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| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | 16 | | style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | 16 | ||
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | 20 | | style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | 20 | ||
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/light_melee.png}} +60<br />{{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/fast.png}} +90<br />{{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/house.png}} +40<br />{{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/rubble.png}} +20 | | style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/light_melee-164093475.png}} +60<br />{{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png}} +90<br />{{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/house-776699716.png}} +40<br />{{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/rubble-b5b30c608.png}} +20 | ||
| style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/light_melee.png}} +60<br />{{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/fast.png}} +90<br />{{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/house.png}} +40<br />{{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/rubble.png}} +20 | | style="background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;text-align:center;" | {{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/light_melee-164093475.png}} +60<br />{{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png}} +90<br />{{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/house-776699716.png}} +40<br />{{sized-external-image|25px|https://foebr.innogamescdn.com/assets/shared/icons/rubble-b5b30c608.png}} +20 | ||
|} | |} | ||
Edição atual tal como às 15h30min de 29 de março de 2023
Propriedades | |
Treinável em: | Alcance do AMR |
Custos de treinamento: | 5.200 |
Tempo de treinamento: | 4h O Impulso de recrutamento da guilda diminui o tempo de treinamento. |
Tempo de cura: | 24m por ponto de vida |
Habilidades | |
Entrincheirado |
Ganha bônus de defesa se o atacante estiver a mais de 2 campos de distância. |
Era | Tipo | Bônus |
Bônus | |||||
---|---|---|---|---|---|---|---|---|
Era do Amanhã |
Unidade Curto Alcance | 5.200 | 100 | 70 | 16 | 20 | +60 +90 +40 +20 |
+60 +90 +40 +20 |