Grandes Edifícios: mudanças entre as edições
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{| style=" border-style: solid; border-width: 2px;" | {| style=" border-style: solid; border-width: 2px;" | ||
| style="color: white; background-color: #b78d13;" | Bronze Age | |||
| style="color: white; background-color: #984420;" align="center" | Iron Age | |||
|- | |||
| style="height:100px; width:100px; text-align:center;" | [[Tower of Babel]] | | style="height:100px; width:100px; text-align:center;" | [[Tower of Babel]] | ||
Population, Goods | Population, Goods | ||
| style="height:100px; width:100px; text-align:center;" | [[Colosseum]] | |||
Happiness, Medals | |||
|- | |||
| style="height:100px; width:100px; text-align:center;" | [[Statue of Zeus]] | | style="height:100px; width:100px; text-align:center;" | [[Statue of Zeus]] | ||
Military Boost | Military Boost | ||
| style="height:100px; width:100px; text-align:center;" | [[Lighthouse of Alexandria]] | | style="height:100px; width:100px; text-align:center;" | [[Lighthouse of Alexandria]] | ||
Supply Boost, Goods | Supply Boost, Goods | ||
|} | |} | ||
{| style="border-style: solid; border-width: 2px;" | {| style="border-style: solid; border-width: 2px;" | ||
| style="color: white; background-color: #4e8144;" align="center" | Early Middle Age | |||
| style="color: white; background-color: #2f8e8e;" align="center" | High Middle Age | |||
|- | |||
| style="height:100px; width:100px; text-align:center;" | [[Hagia Sophia]] | | style="height:100px; width:100px; text-align:center;" | [[Hagia Sophia]] | ||
Happiness, Forge Points | Happiness, Forge Points | ||
| style="height:100px; width:100px; text-align:center;" | [[St. Mark's Basilica]] | |||
Coin Boost, Goods | |||
|- | |||
| style="height:100px; width:100px; text-align:center;" | [[Cathedral of Aachen]] | | style="height:100px; width:100px; text-align:center;" | [[Cathedral of Aachen]] | ||
Military Boost, Coin Income | Military Boost, Coin Income | ||
| style="height:100px; width:100px; text-align:center;" | [[Notre Dame]] | | style="height:100px; width:100px; text-align:center;" | [[Notre Dame]] | ||
Happiness, Supply Income | Happiness, Supply Income | ||
|} | |} | ||
{| style="border-style: solid; border-width: 2px;" | {| style="border-style: solid; border-width: 2px;" | ||
| style="color: white; background-color: #7f4285;" align="center" | Late Middle Age | |||
| style="color: white; background-color: #ce6404;" align="center" | Colonial Age | |||
|- | |||
| style="height:100px; width:100px; text-align:center;" | [[St. Basil's Cathedral]] | | style="height:100px; width:100px; text-align:center;" | [[St. Basil's Cathedral]] | ||
Fierce Resistance, Coin Income | Fierce Resistance, Coin Income | ||
| style="height:100px; width:100px; text-align:center;" | [[Deal Castle]] | |||
Fierce Resistance, Medals | |||
|- | |||
| style="height:100px; width:100px; text-align:center;" | [[Castel del Monte]] | | style="height:100px; width:100px; text-align:center;" | [[Castel del Monte]] | ||
Military Boost, Forge Points | Military Boost, Forge Points | ||
| style="height:100px; width:100px; text-align:center;" | [[Frauenkirche of Dresden]] | | style="height:100px; width:100px; text-align:center;" | [[Frauenkirche of Dresden]] | ||
Happiness, Goods | Happiness, Goods | ||
|} | |} | ||
{| style="border-style: solid; border-width: 2px;" | {| style="border-style: solid; border-width: 2px;" | ||
| style="color: white; background-color: #a72926;" align="center" | Industrial Age | |||
| style="color: white; background-color: #b6895b;" align="center" | Progressive Era | |||
|- | |||
| style="height:100px; width:100px; text-align:center;" | [[Royal Albert Hall]] | | style="height:100px; width:100px; text-align:center;" | [[Royal Albert Hall]] | ||
Supply Boost, Goods | Supply Boost, Goods | ||
| style="height:100px; width:100px; text-align:center;" | [[Château Frontenac]] | |||
Quest Boost, Coin Income | |||
|- | |||
| style="height:100px; width:100px; text-align:center;" | [[Capitol]] | | style="height:100px; width:100px; text-align:center;" | [[Capitol]] | ||
Population, Supply Income | Population, Supply Income | ||
| style="height:100px; width:100px; text-align:center;" | [[Alcatraz]] | | style="height:100px; width:100px; text-align:center;" | [[Alcatraz]] | ||
Happiness, Unattached Military | Happiness, Unattached Military | ||
|} | |} | ||
{| style="border-style: solid; border-width: 2px;" | {| style="border-style: solid; border-width: 2px;" | ||
| style="color: white; background-color: #465d88;" align="center" | Modern Era | |||
| style="color: white; background-color: #8d9292;" align="center" | Postmodern Era | |||
|- | |||
| style="height:100px; width:100px; text-align:center;" | [[Space Needle]] | | style="height:100px; width:100px; text-align:center;" | [[Space Needle]] | ||
Happiness, Coin Income | Happiness, Coin Income | ||
| style="height:100px; width:100px; text-align:center;" | [[Cape Canaveral]] | |||
Forge Points | |||
|- | |||
| style="height:100px; width:100px; text-align:center;" | [[Atomium]] | | style="height:100px; width:100px; text-align:center;" | [[Atomium]] | ||
Happiness, Guild Goods | Happiness, Guild Goods | ||
| style="height:100px; width:100px; text-align:center;" | [[The Habitat]] | | style="height:100px; width:100px; text-align:center;" | [[The Habitat]] | ||
Population, Coin Income | Population, Coin Income | ||
|} | |} | ||
{| style="border-style: solid; border-width: 2px;" | {| style="border-style: solid; border-width: 2px;" | ||
| style="color: white; background-color: #ce654a;" align="center" | Contemporary Era | |||
| style="color: white; background-color: #22272c;" align="center" | Tomorrow | |||
|- | |||
| style="height:100px; width:100px; text-align:center;" | [[Lotus Temple]] | | style="height:100px; width:100px; text-align:center;" | [[Lotus Temple]] | ||
Happiness, Coin Income | Happiness, Coin Income | ||
| style="height:100px; width:100px; text-align:center;" | [[Dynamic Tower]] | |||
Aid Goods, Supply Income | |||
|- | |||
| style="height:100px; width:100px; text-align:center;" | [[Innovation Tower]] | | style="height:100px; width:100px; text-align:center;" | [[Innovation Tower]] | ||
Population, Forge Points | Population, Forge Points | ||
| style="height:100px; width:100px; text-align:center;" | [[Voyager V1]] | | style="height:100px; width:100px; text-align:center;" | [[Voyager V1]] | ||
Plunder Goods, Supply Income | Plunder Goods, Supply Income | ||
|} | |} | ||
{| style="color: white; background-color: #8dc73f;" align="center" | {|style="border-style: solid; border-width: 2px;" | ||
| Future | | style="color: white; background-color: #8dc73f;" align="center" | Future | ||
| style="color: black; background-color: #e9f7f7;" align="center" | Arctic Future | |||
|- | |||
| style="height:100px; width:100px; text-align:center;" | [[The Arc]] | | style="height:100px; width:100px; text-align:center;" | [[The Arc]] | ||
Contribution Boost, Guild Goods | Contribution Boost, Guild Goods | ||
| style="height:100px; width:100px; text-align:center;" | [[Gaea Statue]] | |||
Happiness, Medals | |||
|- | |||
| style="height:100px; width:100px; text-align:center;" | [[Rain Forest Project]] | | style="height:100px; width:100px; text-align:center;" | [[Rain Forest Project]] | ||
Aid Blueprints, Goods | Aid Blueprints, Goods | ||
| | | | ||
|} | |} | ||
Edição das 10h28min de 12 de julho de 2016
Produce Resources : Great Buildings provide unique bonuses.
Some of them produce large amounts of resources, like coins, supplies, goods, medals or Forge Points. |
Get Boosts : Some Great Buildings provide boost to the defense of your army. Other support your offense or raise the production of your buildings. Raise the level of the building to increase your boost! |
Get Blueprints:
Get Blueprints by contributing to other players Great Buildings. There is also a chance of finding blueprints when you polish, motivate or plunder buildings. You can also trade your surplus blueprints at a rate 2:1. |
Contribution Rewards:
You can gain medals, Forge Points packages and blueprints of that Great Building for contributing to other player's. However you need to have researched 'Architecture' in order to contribute |
Required Goods :
For the initial construction of the Great Building you will need plenty of goods of the same age. Look up the required goods cost in the Great Building menu of your inventory. |
Construct Great Buildings:
As soon as you have a full set of Blueprints and the required goods you can construct the Great Building in your city. |
Work Together :
It is a difficult to task to level up your Great Building alone. Get the help of your friends, neighbors or guild mates - when they contribute Forge Points, they will take rewards. |
Leveling Up :
It takes Forge Points to level up a Great Building. Every Great Building starts at level 0. It will take some Forge Points before it reaches level 1 and starts working. |
Level 10+ :
You can level up a Great Building up to level 10. For every additional level beyond 10, you have to collect a full set of blueprints again. |
Bronze Age | Iron Age |
Tower of Babel
Population, Goods |
Colosseum
Happiness, Medals |
Statue of Zeus
Military Boost |
Lighthouse of Alexandria
Supply Boost, Goods |
Early Middle Age | High Middle Age |
Hagia Sophia
Happiness, Forge Points |
St. Mark's Basilica
Coin Boost, Goods |
Cathedral of Aachen
Military Boost, Coin Income |
Notre Dame
Happiness, Supply Income |
Late Middle Age | Colonial Age |
St. Basil's Cathedral
Fierce Resistance, Coin Income |
Deal Castle
Fierce Resistance, Medals |
Castel del Monte
Military Boost, Forge Points |
Frauenkirche of Dresden
Happiness, Goods |
Industrial Age | Progressive Era |
Royal Albert Hall
Supply Boost, Goods |
Château Frontenac
Quest Boost, Coin Income |
Capitol
Population, Supply Income |
Alcatraz
Happiness, Unattached Military |
Modern Era | Postmodern Era |
Space Needle
Happiness, Coin Income |
Cape Canaveral
Forge Points |
Atomium
Happiness, Guild Goods |
The Habitat
Population, Coin Income |
Contemporary Era | Tomorrow |
Lotus Temple
Happiness, Coin Income |
Dynamic Tower
Aid Goods, Supply Income |
Innovation Tower
Population, Forge Points |
Voyager V1
Plunder Goods, Supply Income |
Future | Arctic Future |
The Arc
Contribution Boost, Guild Goods |
Gaea Statue
Happiness, Medals |
Rain Forest Project
Aid Blueprints, Goods |
No Age |
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Observatory
Support Pool, Guild Goods |
Temple of Relics
Special Relic Rewards |